// HEAD TO HEAD
Alcar vs Jaeger
Skill buffs, kits, and community-voted role fit for Alcar and Jaeger, Gen 4.
ALCARPvP damage dealer
JAEGERAoE burst + rally support
COMPARING FOR
Alcar is the best fit for 2 of 7 roles
Alcar2 WINS · 4 TIES
Jaeger1 WIN · 4 TIES
Stats
MAX-LEVEL SKILL BUFFSBURST DAMAGE
Area Of Effect Damage UpAOE
—
224%BEST
Burn Damage Up
—
—
Damage UpSINGLE-TARGET
98%−67%
300%BEST
Extra Damage Up
—
—
Infantry Damage UpSINGLE-TARGET
100%BEST
—
Second Wave Damage Up
—
—
Skill Damage Up
—
—
Third Wave Damage Up
—
—
Archer Attack Up
—
—
Attack Speed Up
—
—
Attack Up
42%BEST
—
Cavalry Attack Up
—
—
Confuse Chance Up
—
—
Crit Rate Up
—
—
Damage Dealt Chance Up
—
—
Damage To Archer Up
—
—
Damage To Infantry Up
—
—
Enemy Damage Taken Up
—
30%BEST
Enemy Defense Down
—
—
Extra Attack Chance Up
—
—
Knockdown Chance Up
—
—
Lethality Chance Up
—
—
Lethality Up
—
—
Silence Duration Up
—
5sBEST
Stun Chance
—
—
Stun Chance Up
—
—
Stun Duration
—
—
Stun Time
—
—
Weakest Hero Health Up
—
—
Cavalry Archer Health Up
—
—
Damage Reflect Up
—
—
Damage Taken Chance Down
—
—
Damage Taken Down
70%BEST
—
Defense Chance Up
—
—
Defense Up
—
—
Dodge Chance Up
—
—
Enemy Attack Down
—
—
Enemy Attack Speed Down
—
—
Enemy Damage Down
—
—
Enemy Lethality Down
—
50%BEST
Enemy Troops Attack Down
—
—
Healing Effects Up
—
—
Healing Received Up
—
—
Healing Speed Up
—
—
Healing Up
—
—
Health Up
42%BEST
25%−40%
Infantry Health Up
—
—
Parry Chance Up
—
—
Shield Up
—
—
Stamina Cost Down
—
—
Summon Health Up
—
—
Defender Squads Attack Up
—
—
Defender Squads Defense Up
—
—
Defender Squads Health Up
15%
15%
Defender Squads Lethality Up
—
—
Defender Troops Attack Up
—
—
Defender Troops Lethality Up
—
—
Rally Attack Up
—
—
Rally Squads Lethality Up
—
—
Rally Troops Lethality Up
—
—
Bear Rally Lead
Beven
Beven
PvP Rally Lead
Sbest fit
B
PvP Garrison Lead
Seven
Seven
Bear Joiner
D
Cbest fit
PvP Joiner
Ceven
Ceven
Solo March Combat
Seven
Seven
Arena/Conquest
Sbest fit
A
Skills
CONQUEST & EXPEDITIONAlcar
CGlorious MarkEnters an invulnerable state, unable to move or cast skills but immune to control effects, and reduces damage taken by 70% for 2s.
CBoneshatterSpears a line of enemies, dealing Attack * 98% damage and increasing the damage taken by enemies hit by 20% for 2s.
CSecond WindGlorious Mark restores Attack * 42% Health every second for 5s.
ERescuing HandsReduces Infantry and Archer's damage taken by 70% every 5 turns for 2 turns.
EPraetorian WillIncreases Infantry Damage Dealt by 100% and Cavalry and Archer's Damage Dealt by 10%.
ECarpe DiemIncreases Infantry Damage Dealt per attack by 60% and the target's Damage Taken by 25% for 1 turn.
CFlagbearerGEAR · Praetorian GuardGlorious Mark increases friendly Squads' Attack by 42% for 2.5s.
EVow of HonorGEAR · Praetorian GuardIncreases Defender Squads' Health by 15%.
Jaeger
CFatal AttractionLike a siren's deadly song, Jaeger deals Attack * 224% damage to enemies in the target area and stuns them for 2s.
CGame of ChanceJaeger deals Attack * 300% damage to the target, or restores the target's Health equal to his Attack * 50%.
CRumormongerIncreases enemy damage taken by 30% for 3s.
EThe TempestProvides a 20% chance of increasing Squads' damage dealt by 40% for 3 turns.
EThe ResistanceProvides a 20% chance of reducing the total Enemy Squads' Lethality by 50% for 2 turns.
EThe CelebrationIncreases total Squads' Health by 25%.
CSound of SilenceGEAR · WanderwailSilences the target and prevents them from using skills for 5s, dealing Attack * 300% damage.
EHymn to SurvivalGEAR · WanderwailIncreases Defender Squads' Health by 15%.
// ABOUT THIS PAGE
Alcar vs Jaeger
A permanent, shareable comparison of Alcar and Jaeger — the same Stats, Role fit, and Skills breakdown as Kingshot Alliance Command's interactive Hero Compare tool, pre-built for this exact pairing.