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Alcar vs Wee & Woo

Skill buffs, kits, and community-voted role fit for Alcar and Wee & Woo, Gen 7.

ALCARPvP damage dealer
WEE & WOOAoE burst + rally support
COMPARING FOR
Wee & Woo is the best fit for 7 of 7 roles
Wee & Woo7 WINS
Alcar0 WINS

Stats

MAX-LEVEL SKILL BUFFS
BURST DAMAGE
Area Of Effect Damage UpAOE
—
420%BEST
Burn Damage UpSINGLE-TARGET
—
25%BEST
Damage UpSINGLE-TARGET
98%BEST
—
Extra Damage Up
—
—
Infantry Damage UpSINGLE-TARGET
100%BEST
—
Second Wave Damage Up
—
—
Skill Damage Up
—
—
Third Wave Damage Up
—
—
Archer Attack Up
—
—
Attack Speed Up
—
14%BEST
Attack Up
42%BEST
26%−38%
Cavalry Attack Up
—
—
Confuse Chance Up
—
—
Crit Rate Up
—
—
Damage Dealt Chance Up
—
50%BEST
Damage To Archer Up
—
30%BEST
Damage To Infantry Up
—
25%BEST
Enemy Damage Taken Up
—
—
Enemy Defense Down
—
—
Extra Attack Chance Up
—
—
Knockdown Chance Up
—
—
Lethality Chance Up
—
—
Lethality Up
—
10%BEST
Silence Duration Up
—
—
Stun Chance
—
—
Stun Chance Up
—
—
Stun Duration
—
—
Stun Time
—
—
Weakest Hero Health Up
—
—
Cavalry Archer Health Up
—
—
Damage Reflect Up
—
—
Damage Taken Chance Down
—
—
Damage Taken Down
70%BEST
—
Defense Chance Up
—
—
Defense Up
—
—
Dodge Chance Up
—
—
Enemy Attack Down
—
—
Enemy Attack Speed Down
—
—
Enemy Damage Down
—
—
Enemy Lethality Down
—
—
Enemy Troops Attack Down
—
—
Healing Effects Up
—
—
Healing Received Up
—
—
Healing Speed Up
—
—
Healing Up
—
—
Health Up
42%BEST
—
Infantry Health Up
—
—
Parry Chance Up
—
—
Shield Up
—
—
Stamina Cost Down
—
—
Summon Health Up
—
—
Defender Squads Attack Up
—
15%BEST
Defender Squads Defense Up
—
—
Defender Squads Health Up
15%BEST
—
Defender Squads Lethality Up
—
—
Defender Troops Attack Up
—
—
Defender Troops Lethality Up
—
—
Rally Attack Up
—
—
Rally Squads Lethality Up
—
—
Rally Troops Lethality Up
—
—

Role fit

ALLIANCE TIER LIST CONSENSUS · GEN 7
Tier list →
Bear Rally Lead
B
Abest fit
PvP Rally Lead
C
Sbest fit
PvP Garrison Lead
C
Sbest fit
Bear Joiner
D
Sbest fit
PvP Joiner
C
Sbest fit
Solo March Combat
C
Sbest fit
Arena/Conquest
B
Sbest fit

Skills

CONQUEST & EXPEDITION
Alcar
CGlorious MarkEnters an invulnerable state, unable to move or cast skills but immune to control effects, and reduces damage taken by 70% for 2s.
CBoneshatterSpears a line of enemies, dealing Attack * 98% damage and increasing the damage taken by enemies hit by 20% for 2s.
CSecond WindGlorious Mark restores Attack * 42% Health every second for 5s.
ERescuing HandsReduces Infantry and Archer's damage taken by 70% every 5 turns for 2 turns.
EPraetorian WillIncreases Infantry Damage Dealt by 100% and Cavalry and Archer's Damage Dealt by 10%.
ECarpe DiemIncreases Infantry Damage Dealt per attack by 60% and the target's Damage Taken by 25% for 1 turn.
CFlagbearerGEAR · Praetorian GuardGlorious Mark increases friendly Squads' Attack by 42% for 2.5s.
EVow of HonorGEAR · Praetorian GuardIncreases Defender Squads' Health by 15%.
Wee & Woo
CHigh GroundWee & Woo follow the artillery principle of high ground, long shots to the letter, dealing Attack * 420% Area of Effect damage.
CIncendiariesWee & Woo fire a special incendiary round from the Royal Foundry, dealing Attack * 84% Area of Effect damage. The flaming crater in its wake also deals Attack * 84% damage to nearby enemies every 0.5s for 2s.
CFrontal SupportArticle 30 of the artilleryman's code provides a role for non-essential personnel at the front when necessary, increasing Attack by 26%.
EArtillerymenThe inclusion of the artillerymen has an overall helpful effect, increasing Squads' total Attack by 15% and total Lethality by 15%.
EChain ShellingWee & Woo's devastating back-to-back rounds tear shreds through the enemy lines, increasing Squads' Damage Dealt to Archer by 30% and to Infantry by 30%.
EBoom BoomThere's always someone in every cannon duo who can aim well. Wee & Woo's presence gives Squads' Attack a 50% chance of dealing 50% extra damage.
CZero SympathyGEAR · MortarTruly, Wee & Woo's knowledge of modern ranged techniques has boosted morale. Wee & Woo also increase the Attack Speed by 14% for Heroes and Escorts for 5s.
ELandminesGEAR · MortarSmart artillerymen always keep mines in reserve in case of unwelcome friends. Wee & Woo increase Defender Squads' Attack by 15%.
// ABOUT THIS PAGE

Alcar vs Wee & Woo

A permanent, shareable comparison of Alcar and Wee & Woo — the same Stats, Role fit, and Skills breakdown as Kingshot Alliance Command's interactive Hero Compare tool, pre-built for this exact pairing.