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Charles vs Howard

Skill buffs, kits, and community-voted role fit for Charles and Howard, Gen 7.

CHARLESTank / sustain
HOWARDTank / sustain
COMPARING FOR
Charles is the best fit for 5 of 7 roles
Charles5 WINS · 2 TIES
Howard0 WINS · 2 TIES

Stats

MAX-LEVEL SKILL BUFFS
BURST DAMAGE
Area Of Effect Damage UpAOE
280%
280%
Burn Damage Up
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Damage UpSINGLE-TARGET
140%BEST
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Extra Damage Up
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Infantry Damage Up
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Second Wave Damage Up
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Skill Damage Up
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Third Wave Damage Up
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Archer Attack Up
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Attack Speed Up
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Attack Up
100%BEST
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Cavalry Attack Up
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Confuse Chance Up
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Crit Rate Up
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Damage Dealt Chance Up
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Damage To Archer Up
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Damage To Infantry Up
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Enemy Damage Taken Up
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Enemy Defense Down
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Extra Attack Chance Up
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Knockdown Chance Up
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Lethality Chance Up
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Lethality Up
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Silence Duration Up
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Stun Chance
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Stun Chance Up
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Stun Duration
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Stun Time
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Weakest Hero Health Up
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Cavalry Archer Health Up
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Damage Reflect Up
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Damage Taken Chance Down
50%BEST
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Damage Taken Down
20%−33%
30%BEST
Defense Chance Up
—
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Defense Up
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15%BEST
Dodge Chance Up
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Enemy Attack Down
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Enemy Attack Speed Down
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Enemy Damage Down
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Enemy Lethality Down
20%BEST
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Enemy Troops Attack Down
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20%BEST
Healing Effects Up
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Healing Received Up
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Healing Speed Up
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Healing Up
15%BEST
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Health Up
25%BEST
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Infantry Health Up
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Parry Chance Up
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Shield Up
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Stamina Cost Down
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Summon Health Up
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Defender Squads Attack Up
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Defender Squads Defense Up
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Defender Squads Health Up
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Defender Squads Lethality Up
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Defender Troops Attack Up
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Defender Troops Lethality Up
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Rally Attack Up
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Rally Squads Lethality Up
15%BEST
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Rally Troops Lethality Up
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Role fit

ALLIANCE TIER LIST CONSENSUS · GEN 7
Tier list →
Bear Rally Lead
Deven
Deven
PvP Rally Lead
Sbest fit
D
PvP Garrison Lead
Sbest fit
D
Bear Joiner
Deven
Deven
PvP Joiner
Sbest fit
A
Solo March Combat
Sbest fit
D
Arena/Conquest
Sbest fit
D

Skills

CONQUEST & EXPEDITION
Charles
CVengeanceCharles unleashes a Vengeance strike from the Angel of Justice against enemies in a fan-shaped area ahead, dealing Attack * 140% damage and stunning targets for 1s while increasing his own Attack by 140% for 2s.
CParting GiftCharles minefields the area after his mech's destruction, dealing Attack * 280% Area of Effect damage to nearby enemies as a parting gift.
CNimble SoulCharles has always been gifted with lightning-fast reactions, granting a 50% chance of reducing damage taken by 50%.
EIntimidationThe terrifying presence of the massive Angel of Justice on the battlefield reduces the total Enemy Squads' Lethality by 20%.
EIron BodiesSuperior metal armor forging blunts the impact of conventional weapons, reducing Squads' damage taken by 20%.
EGreat JusticeThe Angel of Justice comes outfitted with state-of-the-art battlefield medkits, increasing Squads' total Health by 25%.
CMechanicGEAR · Justice FistCharles' attacks improve his sustain by restoring Health based on Attack.
EShock and AweGEAR · Justice FistCharles' decisive pressure increases Rally Squads' Lethality by 15%.
Howard
CShielded StrikeHoward gives an enemy a solid whack with his heavy shield, knocking the target back while dealing Attack * 280% Area of Effect damage.
CJoint DefenseHoward leads the effort to fortify defenses, increasing Defense by 15% for all heroes.
CShield BlockHoward trades in his shield for an upgraded model, reducing damage taken by 30%.
EDefenders' EdgeHoward guards our troops with his shield, reducing damage taken by 20% for all troops.
EWeakenHoward's intimidating presence reduces the total Enemy Squads' Attack by 20%.
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Charles vs Howard

A permanent, shareable comparison of Charles and Howard — the same Stats, Role fit, and Skills breakdown as Kingshot Alliance Command's interactive Hero Compare tool, pre-built for this exact pairing.