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Diego vs Wee & Woo

Skill buffs, kits, and community-voted role fit for Diego and Wee & Woo, Gen 8.

DIEGOTank / sustain
WEE & WOOAoE burst + rally support
COMPARING FOR
Dead even — Diego and Wee & Woo split the roles
Diego2 WINS · 3 TIES
Wee & Woo2 WINS · 3 TIES

Stats

MAX-LEVEL SKILL BUFFS
BURST DAMAGE
Area Of Effect Damage UpAOE
—
420%BEST
Burn Damage UpSINGLE-TARGET
—
25%BEST
Damage Up
—
—
Extra Damage UpSINGLE-TARGET
50%BEST
—
Infantry Damage Up
—
—
Second Wave Damage Up
—
—
Skill Damage Up
—
—
Third Wave Damage Up
—
—
Archer Attack Up
—
—
Attack Speed Up
—
14%BEST
Attack Up
5%−81%
26%BEST
Cavalry Attack Up
—
—
Confuse Chance Up
—
—
Crit Rate Up
20%BEST
—
Damage Dealt Chance Up
—
50%BEST
Damage To Archer Up
—
30%BEST
Damage To Infantry Up
—
25%BEST
Enemy Damage Taken Up
—
—
Enemy Defense Down
—
—
Extra Attack Chance Up
—
—
Knockdown Chance Up
—
—
Lethality Chance Up
—
—
Lethality Up
25%BEST
10%−60%
Silence Duration Up
—
—
Stun Chance
—
—
Stun Chance Up
—
—
Stun Duration
—
—
Stun Time
—
—
Weakest Hero Health Up
—
—
Cavalry Archer Health Up
—
—
Damage Reflect Up
30%BEST
—
Damage Taken Chance Down
—
—
Damage Taken Down
—
—
Defense Chance Up
—
—
Defense Up
15%BEST
—
Dodge Chance Up
15%BEST
—
Enemy Attack Down
5%BEST
—
Enemy Attack Speed Down
—
—
Enemy Damage Down
—
—
Enemy Lethality Down
—
—
Enemy Troops Attack Down
—
—
Healing Effects Up
—
—
Healing Received Up
—
—
Healing Speed Up
—
—
Healing Up
—
—
Health Up
10%BEST
—
Infantry Health Up
—
—
Parry Chance Up
—
—
Shield Up
380%BEST
—
Stamina Cost Down
—
—
Summon Health Up
—
—
Defender Squads Attack Up
—
15%BEST
Defender Squads Defense Up
15%BEST
—
Defender Squads Health Up
—
—
Defender Squads Lethality Up
—
—
Defender Troops Attack Up
—
—
Defender Troops Lethality Up
—
—
Rally Attack Up
—
—
Rally Squads Lethality Up
—
—
Rally Troops Lethality Up
—
—

Role fit

ALLIANCE TIER LIST CONSENSUS · GEN 8
Tier list →
Bear Rally Lead
B
Abest fit
PvP Rally Lead
Sbest fit
B
PvP Garrison Lead
Seven
Seven
Bear Joiner
D
Sbest fit
PvP Joiner
Seven
Seven
Solo March Combat
Sbest fit
A
Arena/Conquest
Seven
Seven

Skills

CONQUEST & EXPEDITION
Diego
CUndefendableDiego the swordmaster is an expert in the 'sword-shield' technique, a physical barrier with protection equal to Attack * 380%. The shield suffers damage before he does and lasts for 5s.
CBlade SoulDiego's reputation on the battlefield precedes him, particularly amongst enemy heroes with the effect of reducing their Attack by 5% while increasing his own (by 5% * number of intimidated heroes) for 3s.
CShadow FlickerA swordmaster knows how an enemy is going to act even before they do. Diego has a 15% chance of dodging normal attacks with a 20% chance of dealing a critical with his own attacks.
EDefensive GuidanceA good offense is a good defense. Diego increases total Squad's Defense by 15% and total Health by 10%.
EPiercing AuraDiego's pride in his craft is easily shared, granting Squad's Attack a 50% chance of dealing 50% extra damage.
ECold FrostEven rank-and-file enemies cower in the face of Diego's awesome reputation, increasing total Squad's Lethality by 25%.
CDoombladeGEAR · Meteor BladeDiego's meteor blade is a pathway to new abilities, granting extra shield protection equal to Attack * 95% to 'Undefendable' which reflects 30% of damage received throughout.
EExtraordinaryGEAR · Meteor BladeDiego is distrustful of elaborate defenses, and his basic approach actually increases Defender Squad's Defense by 15%.
Wee & Woo
CHigh GroundWee & Woo follow the artillery principle of high ground, long shots to the letter, dealing Attack * 420% Area of Effect damage.
CIncendiariesWee & Woo fire a special incendiary round from the Royal Foundry, dealing Attack * 84% Area of Effect damage. The flaming crater in its wake also deals Attack * 84% damage to nearby enemies every 0.5s for 2s.
CFrontal SupportArticle 30 of the artilleryman's code provides a role for non-essential personnel at the front when necessary, increasing Attack by 26%.
EArtillerymenThe inclusion of the artillerymen has an overall helpful effect, increasing Squads' total Attack by 15% and total Lethality by 15%.
EChain ShellingWee & Woo's devastating back-to-back rounds tear shreds through the enemy lines, increasing Squads' Damage Dealt to Archer by 30% and to Infantry by 30%.
EBoom BoomThere's always someone in every cannon duo who can aim well. Wee & Woo's presence gives Squads' Attack a 50% chance of dealing 50% extra damage.
CZero SympathyGEAR · MortarTruly, Wee & Woo's knowledge of modern ranged techniques has boosted morale. Wee & Woo also increase the Attack Speed by 14% for Heroes and Escorts for 5s.
ELandminesGEAR · MortarSmart artillerymen always keep mines in reserve in case of unwelcome friends. Wee & Woo increase Defender Squads' Attack by 15%.
// ABOUT THIS PAGE

Diego vs Wee & Woo

A permanent, shareable comparison of Diego and Wee & Woo — the same Stats, Role fit, and Skills breakdown as Kingshot Alliance Command's interactive Hero Compare tool, pre-built for this exact pairing.