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Alcar
LEGENDARYGEN 4

Alcar

INFANTRY

An infantry fortress who goes invulnerable in Conquest. In Expedition, Alcar periodically shields Infantry and Archers and sharply raises Infantry damage dealt.

// CONQUEST SKILLS
SKILL 1
Glorious Mark

Enters an invulnerable state, unable to move or cast skills but immune to control effects, and reduces damage taken by 70% for 2s.

Damage Taken Down30% / 40% / 50% / 60% / 70%
SKILL 2
Boneshatter

Spears a line of enemies, dealing Attack * 98% damage and increasing the damage taken by enemies hit by 20% for 2s.

Damage Up70% / 77% / 84% / 91% / 98%
SKILL 3
Second Wind

Glorious Mark restores Attack * 42% Health every second for 5s.

Health Up30% / 33% / 36% / 39% / 42%
// EXPEDITION SKILLS
SKILL 1
Rescuing Hands

Reduces Infantry and Archer's damage taken by 70% every 5 turns for 2 turns.

Damage Taken Down14% / 28% / 42% / 56% / 70%
SKILL 2
Praetorian Will

Increases Infantry Damage Dealt by 100% and Cavalry and Archer's Damage Dealt by 10%.

Infantry Damage Up20% / 40% / 60% / 80% / 100%
SKILL 3
Carpe Diem

Increases Infantry Damage Dealt per attack by 60% and the target's Damage Taken by 25% for 1 turn.

Infantry Damage Up12% / 24% / 36% / 48% / 60%
// EXCLUSIVE GEAR (WIDGET)
Praetorian Guard
CONQUEST
Flagbearer

Glorious Mark increases friendly Squads' Attack by 42% for 2.5s.

Attack Up30% / 33% / 36% / 39% / 42%
EXPEDITION
Vow of Honor

Increases Defender Squads' Health by 15%.

Defender Squads Health Up5% / 7.5% / 10% / 12.5% / 15%
View Praetorian Guard upgrade requirements →
// TIER PLACEMENT

Community-voted tier placement for Alcar at Generation 4, role by role:

// SHARD REQUIREMENTS

Fully star-leveling Alcar from unlock through ★5 costs 1,075 shards (10 to unlock, 1,065 across all 5 stars) — spendable as Alcar Shards or the general Mythic Shards every Legendary hero shares.

★1
10
★2
40
★3
115
★4
300
★5
600
Open the Hero Shards planner →