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Jaeger
LEGENDARYGEN 3

Jaeger

ARCHER

A high-variance archer who can stun, burst or heal in Conquest. In Expedition he gives chances to boost damage and cut enemy Lethality, plus a flat Squad Health bonus.

// CONQUEST SKILLS
SKILL 1
Fatal Attraction

Like a siren's deadly song, Jaeger deals Attack * 224% damage to enemies in the target area and stuns them for 2s.

Area Of Effect Damage Up160% / 176% / 192% / 208% / 224%
SKILL 2
Game of Chance

Jaeger deals Attack * 300% damage to the target, or restores the target's Health equal to his Attack * 50%.

Damage Up220% / 240% / 260% / 280% / 300%
SKILL 3
Rumormonger

Increases enemy damage taken by 30% for 3s.

Enemy Damage Taken Up10% / 15% / 20% / 25% / 30%
// EXPEDITION SKILLS
SKILL 1
The Tempest

Provides a 20% chance of increasing Squads' damage dealt by 40% for 3 turns.

Damage Up8% / 16% / 24% / 32% / 40%
SKILL 2
The Resistance

Provides a 20% chance of reducing the total Enemy Squads' Lethality by 50% for 2 turns.

Enemy Lethality Down10% / 20% / 30% / 40% / 50%
SKILL 3
The Celebration

Increases total Squads' Health by 25%.

Health Up5% / 10% / 15% / 20% / 25%
// EXCLUSIVE GEAR (WIDGET)
Wanderwail
CONQUEST
Sound of Silence

Silences the target and prevents them from using skills for 5s, dealing Attack * 300% damage.

Silence Duration Up3s / 3.5s / 4s / 4.5s / 5s
EXPEDITION
Hymn to Survival

Increases Defender Squads' Health by 15%.

Defender Squads Health Up5% / 7.5% / 10% / 12.5% / 15%
View Wanderwail upgrade requirements →
// TIER PLACEMENT

Community-voted tier placement for Jaeger at Generation 3, role by role:

// SHARD REQUIREMENTS

Fully star-leveling Jaeger from unlock through ★5 costs 1,075 shards (10 to unlock, 1,065 across all 5 stars) — spendable as Jaeger Shards or the general Mythic Shards every Legendary hero shares.

★1
10
★2
40
★3
115
★4
300
★5
600
Open the Hero Shards planner →